Hey everyone! I'm continuing my journey to learn stylized prop and environment creation, and I'm sharing my latest results with you. Here's my new small project: Stylized Common Chest. Please give it a look and let me know what you think! Any feedback on how I can improve in future projects would be greatly appreciated.…
Hi all~ I'm excited to share my latest personal art Teemo Arcade! Its based off of a concept from Riots mini game Jinx Fixes Everything, which takes place in the Arcane universe. I feel very proud of the way it turned out, I hope you will check it out, and let me know what you think!!!…
Hi guys! Has anyone any information about a place where you can share your self made custom Ddo Materials? I created some myself but with "substance share" i thought about a Quixel Version. The community could open a Share Thread or Quixel could open a official Share and download Website for Custom Materials or even Custom…
First are foremost, MORE ROCKS! I feel like your gully would be absolutely riddled with them because of it's location. I also only see large rock meshes being used. Add medium rocks. Small rocks. Really small rocks. Add even more rocks into the landscape material. Generally speaking, where there is one rock, there are a…
Cool concepts and cool to see you still at it. One thing you were concerned about and that no one seemed to mention is extra verts due to splitting faces apart for uv mapping/tiling. It's a legitimate concern, something you should keep in mind. (try not to split in the middle of smoothing groups) But in this case it…
I'm a relative newbie to the industry but here's what I'd say; Regarding the leather stripes you could use a color ID or good old fashioned freehand to separate out some of the stripes closer to the top and either make upper ones lighter or (the option I'd personally go with) the bottom ones darker. Look at other works to…
So I think you have the general form down, but you've omitted a lot of details that you're getting from the reference. And since the reference is so simple I feel like you should try to include all the details it can give you on top of the additional realistic detail. 1. No legs at the base of your machine, it gives you…
I think using a baking workflow for hand-painted stuff tends to work okay for matte materials, but for things like metals and gems you're going to have to paint in strong reflections to sell the material definition. I also think having a strong cavity map on everything tends to give a strange outlined look that's neither…
what's to stop you from looking secondhand? yes, it's harder to source, but i'd rather get the undisputed best CRT in the world than have to deal with the crapshoot that comes with buying an LCD. i got my fw900 for $50 and i see people get them for free quite often... you just need to stop being lazy and look beyond the…
-Personal Project-I'm very excited to share my latest project – an environment inspired by regions of Southeast Asia. This project came with many challenges, and everything you see was created entirely by me from scratch, without using any pre-made assets… yes, that means no Megascans assets were used! The project took 17…