I agree that the vignette is distracting. The materials overall seem much to similar in color and tone (might partly be the lighting), only exception are the bricks and the most saturated part seems to be that one rightmost wall panel. I agree the scale of things and details seems off in many places. Compare the size of…
Random thoughts and comments after all that: The stuff they do with the z-offset and modified perspective is both simple (well, for a programmer) and crazy. You can effectively use as many layers as you want as long as you're careful with z-buffer depth. I thought they'd be rendering to offscreen surfaces but this is way…
Jesse, I don't want to step on your toes too much but the ribbon is far from perfect at least not yet. I'll ignore the vertical layout since it doesn't have a compacted mode. 1) Giant gaps bloat these windows larger than they need to be. This is most visible in the "compacted" view. 2) Another feature of the "compacted"…
Right, such a rule is absolutely incorrect. Roughness maps to not need to be "processed" like a normal map or anything close to that. They can be packed into any channel you please (provided your shader can read from that channel, reading from normal.a may be hard coded into your shader but that is a different issue…
General thoughts on the site: - I'd delete Links/Home. You've already got your linkedin/youtube/twitter links as buttons in the header, wouldn't be too hard to put G+/blogspot/whatever buttons next to them. - Put your email address (and I guess phone if you really want it) clearly visible in the header and get rid of the…
Hi Alex. Im a graphic designer too and i think i have some feedback for you. I hope that helps a little bit. ;) Okay, first all the posts before were right. Less is more. I think your business card is fullfill with colors, symbols, pictures etc. Thats not so good. But in my opinion i dont like the second card (white…
Finished all the maps trying to define these materials as much as I can. Any crit greatly appreciated, aiming for the best I can get here trying to push quality. I want this to be as efficient and game friendly as possible as well. Materials im trying to mimic: 1. Pot metal: plating/ dark grey cheap mixture metal 2.…
@EDIT: Alright, here's what I found/think, having played through on easy with 3 bots. *** Liked: Bots seem to care more when a special infected is killing me. 5 to 10 second dithering on their part! Issues: - Bots went ahead without me in the starting area as soon as I picked up my weapon. Weird, and probably suicidal for…
Hey Guys. I happen to work at G4, I'm an animator on The Screen Savers. Personally I think that the network has a lot of improvement to do. Professionaly, I think that we're actually doing an amazing job considering G4 started about 3 years ago. It took Comedy Central about 8-10 years to gain full market saturation within…