There is STILL a Dos prompt for Dos games, and its Dos Box. This isnt surprising that a 15 year old pro COD / Halo / MOH etc, player doesnt know about Dos, and watches My Little Pony. Its just a 15 year old trying to act smart. Although it is kind of disturbing. =\ If you guys want kids to really know where the video game…
eCzety:Cheers mate!! Bout half the color map for Morrigan finished, Here's some renders in marmoset toolbag just the color map and normal map applied here. Atm I think the face and leather part of the body maybe needs a bit more work. Hopefully once I make the spec map and the bump map it'll bring out a bit more detail. Im…
I guess there were about 15 people camped outside of my wife's Hollywood Video store, waiting for the Game Crazy attachment store to open. We were there a couple hours before opening so she could get things ready before we went to go see Casino Royale. The funny thing was that her store wasn't even getting any on opening…
The Demo has 100gb. That totaly depends on the game. How big is the world how manny assets do you have in your game. Geometry is 15 times bigger if we use the chart posted above.
The model turns out great. The only issue - his face looks 15 years younger than the original. I think he should have a rougher skin, darker eyeballs. Less pink and healthy.
If this is an animation, I would wire the two values together... global brightness and reflection strength. http://docs.autodesk.com/3DSMAX/15/ENU/3ds-Max-Help/files/GUID-B084D14B-2925-4EA6-890F-4F2564BB9D9A.htm
Unreal Editor 3 is what is usd for UT2003/2004.Unreal Editor 4 is for Unreal Engine 3. Roboblitz (can buy through steam for about $15) has a modifed version of Unreal Ed 4.
Saiden: Stefan actually answered that in his thread here; http://forums.cgsociety.org/showthread.php?f=39&t=444791&page=8&pp=15 I think that maybe the same thing that Adam was saying too.
This 15 minute warm-up sketching is all I could muster before dropping tired. Attempt at switching back to charcoal. I was actually drawing with a highlighter before this, maybe I'll post that tomorrow haha.
Yep, this especially is prominent for the Blinn Specular setup, I think at one point my instructions jumped by about 10-15 points because I used something like 1.35 in my roughness value.