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Author:
praesidenter
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What Are You Working On? 2012 Edition
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Re: What Are You Working On? 2012 Edition
Reply by
Lucas Annunziata
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Jan 2012
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@Sukotto Personally, I would just paint the suspenders right on the model of the dude to save some tris and some time weighting.
Re: What Are You Working On? 2012 Edition
Reply by
Andyk125
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Sep 2012
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Your right I forgot to hit the invert y button in the marmoset toolbag. I will change it and post the finished version again.
Re: What Are You Working On? 2012 Edition
Reply by
AlecMoody
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Jun 2012
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This is a test bake with with everything grouped to together into 1 projection. Right now it is just normals + a cavity map plugged into spec and diffuse:
Re: What Are You Working On? 2012 Edition
Reply by
fightpunch
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Dec 2012
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Afisher, that looks awesome, right up my alley! A quick half hour at lunch, used some earlier thumbs as a base.
Re: What Are You Working On? 2012 Edition
Reply by
ZombieDawgs
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Aug 2012
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My work is incomparable to you guys but it's a start, right? First high to low poly model I've made (still new to this)
Re: What Are You Working On? 2012 Edition
Reply by
TehSplatt
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May 2012
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jramauri Very nice the paint over looks great gives it the perfect pop with all the right specular nice job :D
Re: What Are You Working On? 2012 Edition
Reply by
jaydon
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Aug 2012
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A Crocodilian-like Chupacabra thing I am working on for a class. The feet are just a placeholder right now, about to jump into them.
Re: What Are You Working On? 2012 Edition
Reply by
Spatz
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May 2012
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thanks kungfujackrabbit but your link isn´t working ... i hope you dont mind if i post the right one here
Re: What Are You Working On? 2012 Edition
Reply by
Swizzle
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Feb 2012
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For you TF2 fans out there, I'd like to point out that he's wearing not one, but TWO hats. Yes, you read that right.
Re: What Are You Working On? 2012 Edition
Reply by
MadnessImport
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Feb 2012
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Learning Anatomy, Currently applying what i know/Seen, Modeling mainly the Chest, back and shoulders Am ah doin it right?
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