the retopo tool is not what I use to resurface my highpoly models. its really hard to work and also alot time consuming.(and little buggy some times) I prefer to use edge/vertex extrude with "snap to vertex" and "snap to face" on. but each time I do extrude, extruded edges will not be snapped on highpoly surface and each…
new update. http://www.digitalfossils.com/Download/VoidWorld-sep-21-11.rar Summary of changes: * Island select can be performed by LMB double click in vertex/polygon mode, provided Include selection boolean key(default: Shift) is pressed down. * Rendering performance should be better off if the following conditions are…
I gave it a spin... it has most of the tools you'd expect, but not much usability. Feels very retro, like modeling in default 3dsmax... and a bit more buggy with slow performance on common stuff like loop/ring select. The scope is a bit grand, which is impressive, but in my opinion creates a weaker overall application: you…
I have a couple of suggestions (but they may already be implemented if they are I apologize, I haven't found them yet) I am going to attempt to model a spaceship from a tutorial I originally did in Hexagon (hence the previous post:)) I need to set up 2 ref images, a front and top. then its a matter of box modelling to get…
personally i would pay up to $150 usd for it, the same i paid for silo 2, though to pay money for it i would want some performance issues fixed and some more polish to it. i find it becomes very slow and non responsive at around 0.5 million faces. and functionality wise 2 big things, improvements to UV tools and some kinda…
What have you done Istonia? Just trying a scene now and I upped the face count to 434176 and I'm getting a consistent 33 fps using 2 or 10 processors. thumbs up. I made the changes to the rendering that you suggested (cull none & backface in grey) *edit* I just experienced a crash when trying to enter poly mode. 'The…
Here's my shameless plug of suggestion and idea for voidworld. This was intended for Kun only but I thought I'll share it to get feedback from you guys. [ame]http://www.youtube.com/watch?v=jcr8QeT4Kmk[/ame] [ame]http://www.youtube.com/watch?v=pImwTVPSJqM[/ame] [ame]http://www.youtube.com/watch?v=tTh6pyUzYQE[/ame] Overall…
Is there a way to have the Visual Tools Selections at the bottom of the main window and also have the full Window on the side as well ? I find it a little annoying when I scroll down to a command then have to scroll all the way to the top again to make a selection of Vertices, Edge, Face etc: Then again if I learn the…
Wow that list goes long. About snapping I get your point, but when someone have snapping disabled and scroll swiches snapping mode, it makes no sens imo. I also would like to make feature requests: - merge scene -> I would like to rename it to import object, cos that is what it does, and would be more standard way co call…
should work if you have the proper codecs installed or use vlcplayer. Either way converted it to flash: http://www.polyhertz3d.com/forumjunk/icTweak.swf The convert feature is a bit confusion (under select). It assumes whatever component mode your in is the one you want to convert to, when in every other app its the other…