I did not know those were there, they will definitely be used now. :thumbup: A couple ideas that I will try to explain and make sense: :) Push/pull would still be useful, although it is similar to the explode mode. But instead of pushing the vertices each in their own normal direction, push all the verts in the brush…
It's becoming quite interesting, i will be watching this with attention... One crit though: if you go for the silo useability (i saw sticky keys which are really nice), the "selection radius" is low, a bit like 3ds max, it would help tremendously if it were more tolerant. It's very important i think, it's what still bugs…
new update. http://www.digitalfossils.com/Download/VoidWorld-Jun-20-12.rar Summary of changes: * The way of selecting gap loop vertices is changed to MMB + Double-LMB. It was LMB + Double-MMB. * 'No auto naturalization' option is added to spline 'Tweak' tool. * 'Rounded' option is added to edge shoulder style extrusion. *…
Hi guys, Here is a quick update http://www.digitalfossils.com/Download/VoidWorld-Aug-28a.rar Summary of changes *vertex connection bug fixed. *Plane object can be created with selected images so it will have the same proportion as the the image. *The radial menu spacing enlarged. *The tweak tool now has two picking style:…
Thanks for the new suggestions! Guys. new update. http://www.digitalfossils.com/Download/VoidWorld-jun-23-11.rar Summary of changes: * The 'Hide' command is improved. If there is no selection, it will perform unhide instead. * Modify > Common Tools > Move By Last Measurement. JoseConseco, in your case, select wall B, open…
:thumbup:curveloop & spaceloop are now working fantastically well together now. It's really easy to make an ordered mesh from a complete mess. Great job, I'm loving it. :poly121: Feedback: * BUG snapping with 1 or 2 axes selected doesn't always work in any of the views. It's like the snapping function becomes corrupted…
@ GUI: To me the current GUI framework doesn't look very much better than Visual Studio/Mfc. I wonder QT was an option too? It is the Framework Silo uses but also large names as Maya, Maxwell and all programs of The Foundry are built with with this free and open Source Cross-Platform Framework. I can't imagine that it…
I am really getting into VW. In terms of Workflow, the streamline tools really are amazing. I'm fully behind the decision to postpone UI changes untill later, now, to focus on workflow and tools now! Anyway, trying out the Create Polygon tool in face mode I had this thought to eliminate the last required click. You need to…
This is how I would expect it to work also but in your latest release only unselected tweak with LMB works. MMB & RMB tweaking without a selection being made doesn't work but does work if the components are selected. Expected result- Tweak should work in all instances. Am I right in saying that currently if you're in…
wow, lots of fantastic changes. elte that bridge tool looks great, can see that coming in VERY handy. Also really loving the cut tool; very strong. Thanks for working hard on this guys. I'd like to give a little feedback on the changes: * Thanks for implementing the 'tumble around point of interest' Is it possible to have…