[IMG]file:///C:/Users/Chris/AppData/Local/Temp/moz-screenshot.png[/IMG] Clouds Ultima Weapon, almost done with the high poly, just got one more thing to model on the handel, then im taking it into zbrush and adding some detail
I think Im calling the hi poly done for now...I know theres a few more things that can be modeled, unless theres smthn someone catches that I missed. Will post more shots tomorrow, but for now just a render from zbrush
EricV: Thx man! me like your comment and your portfolio :] divi: haha, thx! i've made a tiled texture in zbrush then some post process in photoshop. For a quick test i think it's OK. I put a bit more on my sketchbook thread...
blah, rendering is hard zbrush shots + compositing in photoshop.... one on the left is me agonizing over a million layers, render on the right my boss did in 5 minutes (sadly we didnt have the right textures and subtools loaded) ---> based off this sketch by Vinod Rams <---
Thanks guys, noted the butt crack :) Neox: that's awesome! The darkness is from the style I'm pushing towards. It's my take on Death from Sandman ScoobyDoofus: Yes, it's zbrush. Put a real time shader, switch the rendering type to Best and play with the light direction, shadow length etc. It's very basic.
More unfinished Jouste goodness. Been throwing the SDS parts together in my lunch break during the day this past week. Sculpty bit keeps taking steps forwards and back as I get used to ZBrush, will post up once there's more definite progress on it. Lou Garoux - Space Warewolf!
hes too high to do a fancy render but heres the high poly pretty much finished :) And his weapon with over the top scratches :) will work nice on the normal map next is poly painting and praying that zbrush doesnt crash :) I got him in seperate files so hopefully its ok :D
damn great sculpts kite. they have good poise and weight too FAT_CAP, woogity yeah re the cloth stuff will post something really soon,probably just max file. I am sure some clever person could make a zbrush cloth sim tool though. that would be ace
Neox: I'm very curious on how you did that hair block in. Is it just done with regular planes and tweaked to liking? are they done in zbrush? Mind that I am learning how to 3d modeling, and hair is giving me quite a bit of trouble. Thanks for any input. Heres a picture for the talk. WIP... -Frank
great sculpts kite, fuse and adam! (also great renderin there adam) zbrush sketchin from the other night... tryin to figure out what kinda costume to give him edit: there's gonna be a stylish glass dome over his brain to protect his thinkin machine from people like arrangemonk heh