I agree whole heart-idly, I'm just poking fun at myself for not realizing what I was using as ref was a 3D render. It's just silly and embarrassing is all. :poly136:
Having fun with my new 12wx cintiq :D Gotta say that this thing rocks. Oh yeah, that's a quick sculpt of a paperclay model of Wolverine made by the awesome Shiflett Bro's.
Kimono: Good lookin' knife. Very sharp, as usual... heh. North, that's looking pretty cool. What's it for? Any specific game or engine? DerDude: Fun character, nice animation too :)
Snipergen + Neox Love it! looking great :) -- I decided to try painting a face: Not sure what to think of it, i know i can improve on it but im not sure how. Was fun though :)
Working on my own "KatanaShader" CGFX shader in Mental Mill + Maya. Here's where I'm at so far. Lots of fun. :) [ame]http://www.youtube.com/watch?v=Wl73pNHiF20[/ame]
It's fun throwing them in the air to see the body's splatter! Sounds like your talking about Populous crossed with the Sims, if you can pull that off it would be an incredibly popular game.
xysdf, Blenderhead, coop510 - thanks, guys! Ruz-Love it! The only crit- his wrist looks a bit odd. Texture is still wip, i just putted it in toolbag for fun: Cheers!
some mud fun.... pinch tools was doesn't works correct in my mudbox2009....and i can't use it and this happens every time when i export model from 3dsmax... any idea?
yea theres no feeling of weight and form there at all. I've only balooned them with the inflate brush at the moment :D I'll stop dossing around with the fun stuff and fix the underlying character! :P