Change your pivot point to median, which will average out alignment for the selected vertex points when inset but IMO I don't think that region of the drawing would have a panel, seems to me more like a design for a decal?! I'd also suggest persistence if this is a learning exercise, because best practice fundamentals are…
Hey guys, I was looking for ways to practice modeling and I stumbled upon the hard surface challenges. Obviously I'm eons late, but I'm beginning to wonder if it's blender that's lacking in modifier features or if I'm just unskilled. I'm sure it's the latter, but anyway if someone could let me know how to model the front…
Hey guys! I've been looking around for things to model as practice and I was modelling a shelf the other day and came upon this detailed handle. I live in Portugal and all around me are these antique looking, extremely detailed objects, with carvings. This one is just a moderate example of it but I looked at the shape and…
I did some hard-surface practice on one of the old modelling challenges on here and had a lot more trouble than I thought I would. I started from a cube, did the collapse-chamfer circle trick, cut the mesh in half horizontally and went from there. Is this the best way to go about this? Some of the holes are also a bit…
A solution would be to use some more segments. If its only for baking I would not worry too much about the final polycount. As long as it fits its good. Just think practical. I used 64 sides for this, maybe you can try it with 32 and it would still look fine. And you don´t need to use a six sided cylinder as a cutout. Yes,…
Hello again guys! @hanabirano and @FrankPolygon thank you a lot for your aswers!! I really helped me a lot! I spend a lot of time searching on the internet, and checked a lot of posts in this same thread but I coudn't find a solution so I decided to post for some help. I always knew that I shoud practice more my modeling…
FrankPolygon said: Yeah the mesh "works," just as a beginner I'm curious about what experts have to say. It has mild issues at glancing angles But I don't think there is a particularly easy solution to that, except maybe at the bottom where the part starts curving upwards? P.S. it's a canopy for an RC helicopter Not really…
Thought this might fit in here quite well! First of all, thanks to all people helping out in here. So much knowledge!:) And now towards my problem: I'm trying to model this hard surface thing for practice: But I have no idea how to achieve this bend grid with all the tiny holes. Any ideas how that can be easily achieved?…
@perna @Neox Hey there Sir, sorry for the late reply. Thanks for solving my problem with the shape. Here's my attempt of making it. I tried to increase the loops to compensate with the shading problem for the corners. Is that bad? and please critique my work in case there's flaws with it. @perna Yes sir I do really need…
Not quite, Ark. I'll have to try a combo of several of these techniques. The sculpting one is closest, but I have limited experience with sculpting apps, so I just need to practice more. I can make the shape you've shown there, Ark. But the problem is how it terminates. it doesn't look like it was wrapped. There's an…