Shear isn't exactly the tool I am looking for. I would still manually have to do each part. More like I am loking for something like setting a cursor, then clicking and blender would add curved faces. But if I recon right, there should be something like that, shouldn't it ?
Hello again I got a new question about the modeling of trims and tiles... so when it comes to crash elements of the asset how does it is approached, do you use Booleans and make the new topology, like me in the 1st image? or you just crash the elements? the problem is that when I'm going to made the uvs these make…