Hey kolby! [ QUOTE ] 16k triangle model in the 3d viewer... "invalid function parameter 'msh->UVs.size()' : SOrry cannot calculate tangent basis for meshes with more thean 32k UVs" [/ QUOTE ] 16k triangles mesh and 32k UVs looks like the exporter you are using is messing some data. Have you tryed other format? Are you sure…
The final 3.11.0 has been released! - Added full screen antialiasing support for the DX9 graphics driver. - Solved problems with ALT+TAB and also with the mouse. - Added a checkbox inside the 3D viewer to lock the position of the light to the camera. Notice the shadows dissapear when you enable this mode(which is logical…
Hmmmm... strange.... Please, try this: 1. Uninstall xNormal. 2. Delete all the files from Documents\xNormal ( specially the XML and .dat ). 3. Remove the HKCU\Software\Santiago Orgaz\xNormal entry from the registry and see if that helps. 4. Re-install xNormal. Ok, I'll take a look :poly136: A cage is a way to control the…
Wow! Lots of questions. Here are some answers: Turn off the "show highpoly meshes" checkbox :P or uncheck the "visible" property on the highpoly list. Btw, the example looks much better if you disable the DX10's gamma correction option ( in the plugin-manager ). Are you using the max2obj exporter that comes with 3dsmax by…
[ QUOTE ] -On the preview/rendering window it would be nice to have the 'close' button at its usual up-right location! I keep looking for it Also the usual minimize/maximize buttons could be here. [/ QUOTE ] Yep you're right but I had to disable them temporally due to a bug in the window resizing mechanism. Microsoft was…