Working on low poly: Old at left, new at right. Intention is to build a "base" head that uses a combo of Blender's wonderful proportion tool so it can be morphed into other shapes.
Some Blender normal mapping and full texture baking I'll color it and add textures details like additionnal things/objects , but texture volumes is already here , no need to paint them !
I'm using blender but parenting does not fit my needs, I want the staff separate so it can move separate from the body, such as throwing, swapping hands, dequipping, etc.
Hi everyone ! A small first test of texture-painting on Blender (yes, that's a sword, again :poly136: ). Fantastic thread by the way, I learn a lot of things every time I read it !
Texturing usually dissuaded me from ever touching modeling again, but I'm back at Blender and I'm still fairly new so any crits whatsoever would be lovely. model
messed around with the tank model i did earlier... 2 hours later i have a little multiplayer game!:) Its like tank football, but you can knock each other around with guns too, im trying to control both tanks at the same time in this video and failing at it, so sorry about that ! xD…
That's what Blender says, unless I'm reading it wrong: I tried doing the teeth but couldn't come up with a method I liked - probably easiest just to do the teeth with some planes with teeth textures on and a transparent background rather than model them individually, isn't it? Also, anyone know if there's a better way to…
Well im new to the 3D modeling scene, and have onlt recently learned some of blender, so I made this primitive dude from a pixel art I did a while back.
Solid Work everyone! The Dither is strong on this last ones, Neat! Here some of my Aesthestics Mood Test. And This I'm very impressed by the Real-Time Fire of Blender. Thats All Folks!