That's actually the deadliest aspect, far worse than loss of jobs. From an artistic standpoint sure I get more crap to add to a mood board, but socially/politically there really needs to be regulation or the whole world is going to lose it. Even categorisaiton would suffice, like on arstation if I do a seach and add the…
This tool works with unreal 5 metahumans. You will be able to use it with metahuman heads. https://www.youtube.com/watch?v=X90MasJf50c I don't think you can import custom models just yet, or export content for fine tuning. Heres a new AI chatbot feature in a development build…
I'm not a fan of completely blackbox AI moderation, but if it's completely on the end user with tolerance sliders and options to turn it off and on, I'm more than happy to see quality of life tools like that.
See, this is what separates the wheat from the chaff among designers: people put too much emphasis on the nouns and adjectives of a concept (i.e. "A [red] [car] that looks like a [bumblebee]") while overlooking all the principles like shape, rhythm and balance that account for the quality of the design. The former domain…
Since January 2024 it is mandatory on Steam to have an AI disclosure for anything you release, how you are using AI in the development and execution of your game as well as exposing (to Steam) guardrails to stop Live-Generated-AI output from creating illegal content.…
Pretty much this, the people at the top who push this technology are glorified idea guys who buy into the hype on how it could change everything. I have friends in other tech fields where their bosses and managers try to push this stuff because it will make things so much easier and better somehow. Then when they are…
"People will not become dumber because the tool does more work that used to be human done" Well ... https://twitter.com/Rahll/status/1724532529875562684 If anything, the only new thing that is likely to happen ... is Art Directors flat out refusing to hire anyone using "generative AI" in their process - because they know…
It is surprising that they laid off many key employees with years of experience some of which are now starting their own studios. I don't understand this strategy at all. I am curious if they were willing to negotiate some way to retain them. Like Ubisoft has a system where they place an employee on sabattical, sometimes…
there are plenty positions being phased out for ai operators despite the fact that this is all legally not settled yet.sure it might not be as visible in AAA but in "lower tier" productions it is indeed a thing already. people switching to cleaning AI shit instead of creating stuff themselves, because they can just push…