You can see the parts I have retopologised so far :) hair is very WIP so far Gonna do a week on low hair soon, just to fill in the gaps in my knowledge
Hi everyone! I finally finished this Market Environment based on Hyunsu Cha's concept. I posted a WIP in here a while ago :) Got lots of breakdowns on Artstation! https://www.artstation.com/artwork/PmdRx8
My final entry for ArtWar IV CHallenge on Cubebrush: https://www.artstation.com/artwork/xzkWX4 WIP here: https://forums.cubebrush.co/t/art-war-4-3d-war-of-the-elements-fire-mistress-eggo/8338/
Hey All, I wanted to share my new hand painted environment that I'm putting together in UE4, You can find more shots and some breakdowns in my wip here blog Thanks!
Hey ho, Updates on my long term character project .... Here is the Link to the Thread if somebody wants to see the full joy =) https://polycount.com/discussion/214765/alien-victorian-scifi-character-wip#latest
Happy new year everyone. Here is a sculpture made from a mortar i've found online :) More images in my thread: https://polycount.com/discussion/184236/wip-environment-mad-bombers-basement#latest
Character sculpt of CTChrysler's character Annie =) Sculpt is about 98% done so I hope you all like it :) Polycount Topic: https://polycount.com/discussion/218006/wip-annie-mei-character-sculpt
Hello Polycount :) I've updated my thread with some texturing work. Currently working on this Claymore mine IED. More in my thread: https://polycount.com/discussion/184236/wip-environment-mad-bombers-basement#latest Thanks!
I got my first stuff in to UE4 for my project, everything is very temporary but progress is being made. The hair is made with hair splines, but very very WIP. If you want to see the progress I have a thread
Hey! I've been working on this environment piece for a while, still WIP. I try to document my process on Artstation Blogs until its done sometime :) https://www.artstation.com/curlscurly/blog/nqzo/3-big-update-time