I got inspired by some other substances, so I decided to push my Substance Designer skills and make this gothic patterns. It's all done in Substance Designer. Head over to my Artstation to check it out more.
Hey guys, this is a medieval house, the colors and models I used to refer to Diablo III, one more time, games of Blizzard that always inspire me, I hope you like it! Thanks guys! https://www.artstation.com/artist/matheusoliveira
Hello everybody ))))) it's a my model of the futuristic truck MORE big pictures can be found here View the wireframe and ROTATE you can on sketchfab armored universal truck A.U.T - CF2 my best regards and the good inspiration for all
Hi all :smile: I'm not character artist, but it was really interesting and difficult. I was inspired by my favourite music band Dimmu Borgir. So decided to create Metal Guitarist \../_ >:) _\../ more screens here https://www.artstation.com/artwork/qBV0R
Hey everyone :) I have been working on this environment for quite a while;inspired by a street in Andalusia and arabic markets. First time modeling an open environment and using UE4. Critique is very much needed and appreciated. (3.31 MB png)
Hey everyone, This is my first time posting on the polycount forums- I'm inspired by all of the work on here. This is a Tengu/Oni character i'm currently working on, based off of a personal concept. Still a bit to go before the hi poly is finished.
Taking a break of stylized stuff. Creature design 001 . Inspired by some insects from pinterest and a little bit of Guillermo Del Toro. 90% sculpted in Blender, the rest was in zBrush, 3d-Coat for texturing and Marmoset Toolbag 3 for baking maps.
Awesome works folks! Keep inspiring us! :) Here some 3D Sketch. More images: https://www.artstation.com/artwork/QJl63 * Based on concept of Patri Balanovsky: https://www.artstation.com/artwork/nBm6o Time-lapse video. https://vimeo.com/202155285
Last personal project done where the main goal was to add some new tools to my workflow like Marvelous Designer. Inspired by Marko Djurdjevic's concept "PURGARE" for Degenesis. Hope you like it! More on: https://www.artstation.com/artwork/LvJR0
Work in progress Space Capsule/Lander, inspired by Boeing/Spacex designs. Modelled in 3ds Max, baked and textured in Substance Painter with some material work in Substance Designer. https://www.artstation.com/artwork/Nzrqz Marmoset Viewer link: https://www.artstation.com/embed/5763092