@Dvolution nice work! Makes me miss hand painted game art. @YBourykina Thanks for sharing your process! Fun to see how you work. :) Some after work sculpting for me. Decided to go back to my uncompleted beast entry and make a bust out of it.
I made a more Dark Side version of this Jet Fighter Bust. In case you didn't see the other one, it is mostly Zbrush with some add-ons from Fusion 360, rendered in KeyShot and post work in Photoshop. High res here: https://www.artstation.com/artwork/3ZeKD
A Rey bust I've been working on for a while now that I'm calling done! Likeness is hard...nuff said! Also got to use the texturingXYZ maps for some pore detail...very nice hires maps. I have more images on my artstation: https://www.artstation.com/artwork/vE94E
Jet fighter bust. I'm trying to learn some new things. It's still pretty loose, but after watching Peter Konig's talk at the Zbrush Summit, I decided to move on and focus on getting more ideas out. It's about 90% Zbrush with some addons made in Fusion 360. It is rendered in Keyshot with post work in Photoshop.
Hey, I don't get around to posting much on polycount. I think I need to fix that. Here is a series I am starting of Orc busts. Trying to push myself to work a bit more out of my head. Still WIPs, but I am liking how they are turning out. I'm curious what you guys think. Critiques and Comments are welcome.
Hey! I recently finished this sculpt done for Gio Nakpil's course, Mastering Organic Modeling. Had a blast! Also, I re-worked my Marmoset scene for a bust I did a while ago but never liked the light setup. Better late than never. Head over here to see more images of those projects. Hope you like it! rendered in keyshot…
Hey guys wanting to brush up on my anatomy/character art skills - I haven't done anything character related in a while. I'm also wanting to get more comfortable in Zbrush, so I've been fiddling with a bust. Render and ref below - crits welcome. Please excuse the shitty renders. I just dropped my sculpt in marm to get…
Hey! Here is my latest work. Lowpoly bust of russian hockey player Sergey Mozyakin. Its 7 k triangles and 2k texture maps. Rendered in marmoset toolbag 2. You can visit my artstation page to find more pictures. Thanks. https://www.artstation.com/artist/spacecentipede (oversize image disabled by moderator, original here:…
I'd just like to say that your bust looks great! It still needs work, but you seem to have gotten a lot of things right that most people struggle with at first. First thing that strikes me is that the lips and eyes actually look pretty darn decent! Both those areas are pretty tricky, and I constantly see newbies struggle…
Wanted to show some of the process of making these Critters if anyone has any questions on knowing more feel free to ask! There are 3 other videos on my Youtube channel that go very in depth on how I work. While I think the design and final image of the creature bust isn't very good IMOthe stuff I say during the vids are…