Hello guys! Here you have a scultp of a character I am working on. Right now i am in the retopology fase. Y You can see the full resolution artwork separated by views here.
this is MENTAL!!! sick!!! how are you planning to solve the storm troopers? doom quality animations or something? what are they made from right now? just some google images or proper models that you've rendered out?
So much awesome going on! Just uploaded a small version of a diorama I'm working on, for Alien: Isolation. Pro-tip, you can change the texture resolution by clicking the cube on the bottom-right. [SKETCHFAB]674a1c3c3800461eb3897e5c5fc89468[/SKETCHFAB]
Trying to recreate the Middle-section from the PT - demo floor. I can't seem to get it right :( Edit: The pattern spacing that is - roughness, texture etc comes later ofc. Rest of the floor section is really simple to me
I'm currently working on a scene to practice and learn new stuff. It's still pretty early in the process and everything is pretty heavy WIP right now. Critique is welcome. (It's just a quick grab from one of the cameras I've placed by now)
@ MadGunslinger, Ive seen that appear on my FB wall on occasion, DAE right? pretty neat work you're doing there. Anyway, I made the female for Flotsam, could use some crits. This was the concept art: Made a turntable of the Male as well
I made this squarespace page: wildwoodsgame.com Now, I'm sorry to do this to you, but I'm gonna have to crush your happiness a little. This is purely a trailer. Animated in 3dsmax. No development is happening right now. (I'm so sorry) But THANKS FOR THE PRAISE!!
I started this a moment ago and it's not the final version of it I have some part of it in lowpoly and baked but I need to find my files. Changing of country also mean that I don't have my computer zith me right now.
2nd W.I.P of the scene I'm working on. Trying to figure out how to rig the chain on the chandelier and get it working in UE4 atm. I still can't seem to get the grass to render correctly, If anyone could point me in the right direction that be awesome.
I think the silencer is too thick and so is the piece that comes right after it (those two cylinder things). Textures look amazing. If you could, try a version with some slight edge wear/tear, I think it would perfect the texturing job.