From my scifi girl thread: http://www.polycount.com/forum/showthread.php?t=128732&page=5 Some realtime hair, I hate hair but this style has been at least a little fun. Looking back my pipeline was sort of bloated for no reason, I should simplify it. I was using vray and Nhair in Maya to bake the alpha and diffuse and spec,…
I finally had the time to finish this! I have been very busy working a 9-5 studio job and doing freelance in the evenings which left barely any free time for me to work on my own things. It was a tough decision for me but I finally decided to transition to full time freelance because it's been working out well for me. I…
Wow thanks for the kind words fellows, ArcanHell Thanks indeed fellow, here is what I did. 1.I used the tangent space normals' green channel with a multiplied a ao at 45% as the base 2. Did lines over the base in paint tool sai and set that layer to soft light. 3.I duplicated the base layer, shaded it red at vivid light at…
Hi guys, I'm cross posting from the Dota forum ;) I'm back with my dragon knight set after almost 5 months! I was very busy with work so whenever I could put some hours on the model I did... I have usually kept the progress for me and some close friends after the hipoly pass... well, now I'm done I would say and I like to…
Default Online Zbrush Workshop Launching next week Hey Guys! I hope you are well, all infos can be found here: www.pierrebenjamin.com/online-workshop/ https://www.facebook.com/artofpierrebenjamin Any questions please feels free to contact me: Regarding the actual structure of the course: Level of the course will be from…