Hey awesome stuff here as usual! Love the paladin! @ pixelatedwiki Have been working on this for a little while. Trying to push it as close as possible to the concept by xin xia the 3D sketchfab thingy is on my artstation or for more details my post here =) Hm the pic created some confusion so: THIS IS A FULL 3D MODELL…
Hi everyone! I created this low-poly character with hand-painted texture and record time lapse video of this process. It's my favorite character of horror movies - Jason Vorhees. A little stylized, but Jason :) See on my YouTube channel how I make this stylized low-poly character in Blender:…
All the best, guys! I decided to practice creating textures and painted the edge, and in the end it looked like it was made from Allods. And when I imported it into Allods, now it looks as if it was originally there :) And with this sawn-off shotgun, Allods Online now looks like DooM. And why is Allodv Online not DooM, if:…
[THIS POST HAS BEEN MODERATED TO IMPROVE PAGE SPEED. PLEASE READ THE OP] Hello! I and my colleague created a low poly asset Here is our Artstation page: https://www.artstation.com/ya_nulka https://www.artstation.com/artholic…
Hey all, I thought I would share this tutorial with you on Cel Shading Post Process in UE4 that I made recently. It might be useful for any hand painted scenes/characters your creating! :) http://http//polycount.com/discussion/comment/2446178#Comment_2446178…
Hello Hello :D I wanted to show you the first part of the Diorama I am working on ! a Big scene I am creating on stream, and I will try to make a cartoon like cinematic in it ! ... yup gonna take some time :') Hope you like it so far ! You can follow the all project page here:…
I've been working on hand painted wood planks. And here is what I've come up with. It's not entirely abysmal but it's not good either and I am stuck with it, because I have no idea how to take it to the next step. That was originally a 1024x1024 texture created in Krita and looked very muddy at close up, so I guess I am…
Hey guys! Thought this might be a good place to get some input - I'm trying to create a hand painted look out of Substance Designer but am only achieving this inbetween stylized look. It's cool but I'm trying to achieve something closer to a truly hand painted look. Any ideas on what it needs? Not asking for Substance…
Old but I still enjoy looking at It and wanted to post something instead of text. Had an animation of it's transformations but I deleted It from youtube :( goes on land sea and air. Fenyce: If I revisit It I will take your suggestions and apply them to the textures, thanks for the comments. Mr sumo: Got to love that…
I'd second Torch on that one Toobbs. Nice sharp texture you got there as well! This looks great Malzeick, it's got some really smooth texturing going on. I was wondering what you're basing yourself on for the skin colour as the orange tinges on the skin appear to be a bit out of place for me as well as the green on the…