Hey guys, sorry again for the shameless crosspost from my thread I'm back with another little video to answer some question people were asking about my texturing process on the 3d model fan art of Ellie from the last of us. This is covering my photoshop pipeline, taking a look at my psd (photoshop) files, occlusion baking,…
I've never posted in this thread before, but love looking through it each day, great stuff here! I started this scene around a year ago but work pressures etc saw it packed away on a dusty hardrive for much of that. The last few months i've worked more steadily on it and though the abandoned theme is getting a lot of love…
imijatov: Nice! the details on the floor are a nice touch for grounding the characters, digging the loose strands of hair on the reporters head too. coots: Brilliant! That's rocking.......... haha seriously though nice work Daven: Ooo! nice design.. what was the inspiration? Fenyce: Nice style. What's it for? :) ysalex: My…
I'm currently between jobs, so I figured I'd better keep busy! I saw this pistol in Saint's Row IV, and decided I wanted to make it myself. I didn't want to do geometry for the text because that would be a pain in the ass, so I made alphad bump mapped floating planes instead. It turns out that this is much nicer than…
zenoart I love that piece, great colors and composition. Alex, it's looking good, close call between the two of you on the best texture. From me: Worked on this for about 2.5 weeks. 13K tris. He gets changes of clothing, so each piece has to conform to a general size and shape, but I can play around with it. Everything is…
Baj - that lil dudes so awesome haha afisher - soooo goood :) keep expecting him to talk!!! Guedin - That render makes me want to eat my own face haha, mask_salesman - cheers man, Im trying to keep it full meshes as I was thinking of getting it printed, Ive got the anistropic highlights working now though which help a bit.…
Tehsplatt - love that little dude haha quick anatomy study I recorded my first 30 minutes aswell [vv]80550268[/vv] also my low poly hair brush for zbrush is almost ready for release, just need to make a quick vid to explain a few things :) but Ive fixed alot of stuff and got lots of extras in it that should be really cool…
Nice and gritty guy there Luke_Starkie, I'd check the height proportions abit with arm length etc and those back muscles & clavicles, the trousers also have alot of unusual crease shapes that seem to have been tailored that way rather than fallen due to being weight dependent. Keep it up tho fella :thumbup: Man...…
Finished up my sculpt of Esmy from the action rpg Cryamore! Here is a full interactive 360 spin here. Give it some time to load, pretty slow going down here. If it errors under load, refresh and you should make it in :) If not, sorry about that!! Messed up quite a few things on this render, the skin and eye mats /…
So the idea behind this is that half our escape team left, so we needed to come up with a way to mitigate that work. Switching from generic monsters to this (black shadow type monsters using mostly spec to show position, and careful lighting to ensure the monsters fade into the shadows) is one possible solution. We've been…