Spent most of this week trying to get the right feel for old bricks. It's been tough but I finally feel like I'm on the right track. It's mostly just fairly base colours at the moment, still got to really fine tune the material. Sculpted in zBrush, Rendered in Toolbag2
crap. this is the refernce crash gave me earlier, http://puu.sh/3wk0I.png im using that as a guide. cant seem to get it right though :poly118: is it too wide or too thin? in viewport i think it looks too wide near the top, and the curve isnt quite right.