This is a prop for a Platformer I am currently working on. The evil Villain will use the Cannon which will shoot out gold and obviously turn the player into a gold statue. Resulting in death.
Sweet props Boyluya! And congratz for the job! Ranek: THat clown looks wicked! Here is something I sketched up last night And something I am currently working on:
Thanks for the comment! Yeah, maybe I should throw a normal map on it. Been trying to make some diffuse only props lately. It definately looks a bit flat.
Been doing some Mudbox/nDo2 sculpting and texturing. Put some assets together into a little prop. Might have gone a little OTT with PP effects in Marmoset. D:
Ol' mucked up pavement textures, sculpted/painted in zbrush. And a motorcycle, with paint color variable using an alpha channel. First street level prop I've made for this scene.
Crossposting from here. Still looking for someone to take over modular prop modelling due to my mediocre modelling skills. More info here: http://noctuelles.info/AEON
@Haz: Amazing as always! @tadpole3159: Really nice man! :D Finished a hazard container prop for my current project today. Marmoset render, hp, texture sheet And in CE3
So much amazing work on here, my first time posting on here so thought i would put up a prop i finished yesterday. [SKETCHFAB]de1a9ae3aecf4310bad19cfd3f4d3806[/SKETCHFAB]
Awesome prop Hatred!! I just finished the post-apocalyptic AK47 :D [ame="http://www.youtube.com/watch?v=R61Ubpn9QmE"]AK47 - Turntable - YouTube[/ame] Hope you like it!!
Finishing up the texture work for the props in my film for this year. This is the first, and probably most complex, of the objects I'm working on this weekend: http://baldmessiah.blogspot.com/2013/11/the-willowmaker.html [SKETCHFAB]4aa023f888a64b858b7a09d25548aee0[/SKETCHFAB]