Hey all I started working on an armor set for Windrunner, and started with the cape. But before I start unwrapping, I need to clarify what's up with 2-sided materials. I read Valve's official guide that the engine does not support 2-sided materials, and so if we want an inside/backside to something, it needs to have polys.…
maybe got some other ideas for ur to check: color mask! 2 posibilitys: 1. u did make a new save where u didnt link the UV material from the "beltmodell" to the ur colormask. 2. u have an alpha channel activated in ur colormask that makes the texture at this spot invisible. if its not that u can be at least sure that is no…