I don't have a way to speed up the time it takes to export a large obj file, but Mop's old MultiObj script might be handy if you're dealing with a lot of seperate bits and pieces. Here it is, since his old site seems to be down : // Multi OBJ Tool v1.1// -------------------// Tools for dealing with large amounts of OBJ…
Hey all. Been a while since i posted some of my work on here, but this one is something i've been working on as my first character for UT3, using the Unreal engine. It's still unfinished, plenty of coding to get done and a few more errors to clean up in the textures and skinning, but i figured i'd post what i've got so far…