Thanks for the c&c guys! Zspheres arent impossible to use, they just take some getting used to. I find that previewing by pressing A, and then sculpting on the preview whilst Im still busy working with the zspheres helps. Piotr you can find the material here (second post, attachment) Yeah notmans right, he feeds through…
Thanks for the tip! I tried that, and it’s definitely better. I might still use some roof assets to add a bit of extra variation along the edges. I’m also working on a trim sheet for the wooden parts, such as beams, pillars, etc. Wood in No rest for the Wicked: I’m not a very good painter, but I’m trying to replicate the…
1. UE4 uses 1's 5's 10's 50's 100's, they moved away from powers of 2 for some reason, UE3 was 2, 4, 8, 16, 32, 64, etc. 3. Multiple materials means multiple draw calls, you really want to keep that number down.