"Does it matter if I draw digitally or it's better with pencil and paper?" IMHO you'll progress about 10x faster with paper, as digital is nowehere near as accurate and responsive. And you can always have a tiny dollar store sketchbook/notebook on you, as opposed to having to carry an absurdly expensive and fragile digital…
[WIP] A personal project with a focus on using of trim sheets and tiling textures in environment production. If anyone is interested a daily blog of my progress during this project can be found here http://jameshmontague.com/Blog1.html (Apologies if the site doesn't work properly on mobile devices) It's been a tough…
Well, happy days! :) I spent the last couple of evenings completely rewriting this script. I've changed it over to using a custom rollout window with a progress bar display there, I really don't like Max's global progress bar! The good news... capone sent me his test mesh, which is around 33,000 triangles with 795 separate…
One more progress shot for today. The colours and the materials are shaping up nicely, the only thing that's missing is the actual throne! The lighting is currently still too dark, but by using a post process volume and ramping up a few settings like god rays, bloom with dirt masks and a light touch of a chromic aberration…
Really nice progress, this is a very solid thread. I like how much attention you’re giving to materials and how you’re documenting the problem-solving along the way.
Hi everyone! Thank you for reading and supporting this thread so far. We’ve started a new group thread for SHIFT where all team members will be posting updates. I’ll continue my progress there, please check it out here: https://polycount.com/discussion/238223/wip-shift-final-year-game-cinematic-trailer-project Appreciate…
Actually, instead of setting up core affinity for something like this it may be more beneficial to just lower the process priority to the lowest possible. In such way something like xNormal that has a bake in progress will allocate all "spare" CPU resources available, but will "step aside" when any other software (browser,…
Nice work Kiraitul ! I really like how shapes are going ! Nice progresss Leon_Raven , keep going ! I'm late on my character, I didn't progress enough, I probably wont have finished the texture by the end of the month, but hopefully the hightpoly will be. Here is a progress shot . Need to refine the weapon, add the…
Hello! I wanted to share my ongoing progress I've been making on personal project in my free time. It's an environment based on Warhammer Fantasy setting. I got inspired by many artworks made for WFRP guidebooks and various concepts and miniatures depicting the Altdorf, capital of the Empire. Currently I fell rather good…
Welcome to the Ni'ah development thread! Here we will be posting our progress and development through our final year creative project. Meet the team:Daniele Kofi Ellimah- VFX/Tech Artist - https://www.artstation.com/ozdani Kaiyuki Crisp - Environment/Lighting Artist - https://www.artstation.com/kaiyukicrisp1 Kayan…