looks like a cool update, I will probably give LT another go as long as it's more stable. I thought 2015 was fine but it sure liked to crash on me while doing common tasks. The sculpting looks cool, will have to see how much use it can actually be, how much it can handle in the viewport. I wish they would add projection…
I think the color scheme depends quite a bit on what type of atmosphere or story you're trying to sell. The green right now is reading better, but I think it's purely because your blue versions are way too saturated. An evil mad man obsessed with order and cleaning... it's already too dirty for that :) Even so, there would…
Now this is starting to look sexy! The fog turned out looking sweet, fits perfectly with the rain actually. Been thinking about what else you can add, except for assets lying around. Maybe you can add some kind of halo particle effect to your spotlights. I did this really fast to showcase what I mean (in CE2 though).…
The issue of smudge might be that in the end you can only do so much in a sRGB colour space.(Because the smudge tool's goal is to do mathematical avarages, you can't reliably figure out what the user wants at that moment, so the avarages will usually be in the image space) You might want to consider looking for a linear…
There may not be football because: A. The NFL opted out of the current CBA(collective bargaining agreement) B. They couldn't get a new deal worked out before the deadline, so the NFLPA(Player's association) decertified, and is suing the NFL for anti-trust or whatever - this is just a ploy to get better leverage when…
I built this with the remaining minutes I had left at the end of my lunches at work... was a nice short project :) ... It's still a WIP but I've taken a step away from this for now.. the model is essentially done but the textures still require another CBB pass & Also I was meant to remove that black outline effect since an…
bradmyers: wow thanks alot mate ur a legend, these will help so much, and bodypaint will defo speed texturing up. sinz: hey cheers for the quickstart im going to use bodypaint for my next character (if i have time) ive done most of the texturing for this guy now, there are seams but ill sort um owt at the end with the rest…
Thanks Marnik. Hope you don't mind that I send a link to the folio, but I cba to combine and/or upload all the textures atm. You can find most of em on this page though: http://adamfransson.awardspace.com/coaching_inn.html It's basically small 256² and 512² textures. That's except from the foilage and ground-textures which…
Thanks for all the help guys. rjhalvorson: yeah, i know it's a bit vague as the purpose of the mesh. I want a basemesh that is fully versatile, which thinking about it now, is probably almost impossible due to what could be needed. Vig: I couldn't agree more about a solid foundation in anatomy being the driving force with…