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Re: Superbowl
Reply by
EarthQuake
·
Jan 2014
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General Discussion
http://www.sbnation.com/2014/1/30/5351052/breaking-madden-super-bowl-broncos-seahawks
Re: Ken Levine closing down Irrational Games
Reply by
Gav
·
Feb 2014
·
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http://www.ign.com/articles/2014/02/20/a-closer-look-at-irrational-games-change-of-focus
2 results
Re: japanese scientists says dreams can be read in the future
Reply by
dejawolf
·
Oct 2009
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General Discussion
come back in 2014. most likely this thing will be in use by psychiatrists by then, and the home unit will be ready in 2018.
Re: vertex order transfer script
Reply by
monster
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Jan 2015
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Technical Talk
Just tested it in 2014, it works for me. I'm using Nitrous viewports, what's your problem with it?
3 results
Re: PETROL/BLOOD SilverTM
Reply by
EarthQuake
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Sep 2014
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Contests & Challenges Archives
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Petrol/Blood
Congrats!! 3rd place http://www.polycount.com/2014/09/09/petrolblood-top-3-winners/
Re: UE4: How do I combine normal maps?
Reply by
tulkas09
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Sep 2014
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Technical Talk
UDK but the same and comparison http://oliverm-h.blogspot.de/2014/01/ue3udk-mixing-normal-maps.html
Re: Lack of games this year?
Reply by
Joao Sapiro
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Aug 2014
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http://www.gamespot.com/articles/e3-2014-ori-and-the-blind-forest-is-a-beautiful-metroidvania/1100-6420507/
Re: What made you feel crap today?
Reply by
Malus
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May 2014
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:( http://www.kotaku.com.au/2014/05/government-funding-for-games-pulled-the-australian-games-industry-reacts/
4 results
Re: Sketchbook: Jordy Lakiere
Reply by
Highelf
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Jan 2015
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Digital Sketchbooks
Been a while since I posed for some reason, here's some stuff (all of 2014)
Re: FBX wont export smoothing groups
Reply by
musashidan
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May 2016
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Adobe Substance
I noticed you solved it in the other thread, but if you use 2014/15 this shouldn't happen.
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