Near the end of the SF data in the shader, it says: proporder:2-1037-1306-533-447-69-9-177-571-626-145-476 Remove -476 from that list, and it should work again. This is due to a bug that was in 0.29, in which you saved the shader, most likely
Your cowcatcher should at least be 2.5-3 times bigger than it currently is. It isn't their for show, it's for actually removing "obstacles" like cattle. In the believably side of a "Jet Train" I can't imagine to what would happen to the Turbine if something large and organic got thrown into it at 30+ mph.
it is 2.5, they are just launching it as 3. same thoughts as you though where the billion polys are concerned. haven't ZB upgrades always been free to existing users? when 2 launched pixologic pulled in a lot of new users, i'm sure the same is bound to happen this time round.
Increase TO 100% if no change. MULTIPLY BY 100% is no change. Multiply by 50% halves the result. ADDING 50% takes half of the original number and adds, so, 150%. ADDING 100% doubles it, ie - 5(100%) + 100%(5) = 10(200%) 5(100%) + 50%(2.5) = 7.5(150%)
the wire to my mobile 2.5" drive got caught in the arm rest of my office chair and pulled the drive off the desk and onto the concrete floor while it was reading files off of it. Needless to say the drive was not receptive of the heads plowing into the platters. Lost 6 months of 3d work.
Could it be some math that turns 0-1 space into integer values depending on texture resolution so I could move a "decal" 2 pixels exactly , not 2,5 pixels? I tried to do something like that myself in Designer using safe transform as a start but couldn't accomplish it. Isn't 2d vs 3d just some abstract division and the…
Hmm I can't find that website right now (it has jpg mini tutorials to build very nice topology for chest/shoulder/elbows/etc). I'm sure someone here has it though. Also this. I call this 2.5 loops. [2 loops inside, 3 loops on the outside]
From what I've understood, "If your country does not have a tax treaty", there will 2 different situation: 1. You will receive 2.5$, whenever a user from outside of US buys your item. 2. You will receive 1.75$, when someone from US buys your item.