arrrr... sorry thought I posted under udk section :P. Well I was planning to use udk because I know how to use it as well as basic kismet. I don't have any programming experience so I hope there is a way with kismet. Yh Archimedes' screw is the desired effect I am going for but with a tower, I remember playing a genesis…
That was too complex for me, haha. How can I maintain the spec value while painting a color I want my material to be? Providing I want my material to somewhat match my reference. To be exact: how do I turn this http://www.backgroundsforall.com/wp-content/uploads/2013/08/background-texture-metal-green-grate.jpg or…
Did you bake those normals in handplane? Your normals are all borked and look less a tangent space normal map, more an object space normal map. If you did bake them in handplane, make sure the handplane model has its mirrored UV islands shifted by 1UV space left/right. Also, make sure that that model you're using handplane…
You might want to allow us to choose between different mappings for this input that we can use for texture authoring. LaGarde and Rousier's paper on the Frostbite engine shows that they chose this mapping for their reflectance texture: f0 = 0.16 * reflectance * reflectance, which means that f0=0.04 if reflectance is 0.5…
@RobH2 Firstly my apologies for missing your post, my attention has been on and off of digital art these last couple of months. I am back now and I would still like to reply for what its worth. The good news, if you have not heard yet, is that allegorithmic have included export presets for your substances to offline…
http://www.gameinformer.com/b/news/archive/2012/11/08/december-cover-revealed-grand-theft-auto-v.aspx The long wait is over at last. With the December issue, Grand Theft Auto V fans can pore over every detail we could get about Rockstar Games' highly anticipated sequel. Over the course of 18 pages (our biggest cover story…
Saw it last night at the midnight showing, not as good as the first movie, but I was not disappointed in paying to see it in theaters. Good action, Robert Downey Jr does a great job in the role and the stuff moving towards the Avengers is definitely intriguing! I gotta say this about both movies though...the bad guys are…
we've tried doing what you're describing here at work, and have had some small success. with rotated uv islands, we were able to get the baked normal maps to render correctly from one channel to another ONLY when we created a copy of the mesh and projected from one mesh to another. for some unknown reason, it would not…
This old thread left me unsure if thats the best method. http://boards.polycount.net/showflat.php?Cat=0&Board=3&Number=20539 Why the blue channel only? Again, wont overlay pick up all height/depth differences? (as per strangefate points out). I mean we are talking about a very complex surface here, not a flat plane. If you…
Thanks for the comments guys! And I am using UDK as the thread title says =) But I guess its a little hidden Serriffe: I don't think its from Kusanagi artbook, but here is some more concept art I think is more inspirational : http://pinktentacle.com/2010/08/post-apocalyptic-tokyo-scenery/ Luge: I will try to use decals and…