I made a dragon sculpt and I am now trying to make a retopo of it, intended for animation down the line. However while I made a lot of sculpts and still models, I do not have a lot of experience with medium poly character models. I of course watched a lot of tutorials, but I have a lot of questions and desire for feedback…
I made a tutorial on modular pieces in my artsation challenge tutorial series, it would probably be applicable to building fantasy environments :) https://youtu.be/xC0uL_QQWeY
Below u can see my result of the great Mech Tutorial by Tim Bergholz / chamferzone. I really enjoyed that great tutorial and can absolutely recommend it.
Found a tutorial which explains how to do that with xnormal aswell. http://www.donaldphan.com/tutorials/xnormal/xnormal_occ.html a bit scrolling and your there. nice for highlights it seems.
search for pixel art tutorials. The hand painted tutorial torch referenced is good too - the same fundamentals apply you're just working at a smaller resolution.
bumping because I also am following this tutorial and having similar problems. Up to date tutorials for making hair for games are woefully hard to come by!