A lot of the times when we're talking Blender, things go a bit deeper than one might perceive initially. I guess it also comes down to a personal point of view, even more so because the situation is quite complex. Let's stick just with the hotkeys at the moment, and back track a bit in the timeline. You are aware that in…
I have an asset containing a series of shapekeys that are set up and named in a specific order, some with custom value ranges (beyond 0 and 100) and certain default values set. I use that asset to develop shapekeys as well as edit vertex normals, paint vertex colors and adjust UVs as needed. There's an identical copy in…
"am I wrong in saying that once you activate the mechanism in the GIF you shared, you cannot rotate the camera view around until you either confirm or un-do the action?" Well ... I'd say that this is hardly relevant, because such operations all have a post-confirmation popup (f6) that lets you edit the parameters after the…
Ok here we go. This is the first time ever I defend a 3D software. I totally understand your take on this because I was exactly like you; I didn't know the software and thought a lot of things had to change. But that's, I think, because I was still in my Maya/Max workflow and mindset. I'm not sure if you've ever seen this…
Yes it does but so do a lot of other things when it comes to game export. Making sure the mesh is clean is inevitable no matter the software.. The reason I say it is a strong feature is because it implies one less restriction and is more transparent. Here is a trivial example: A while back I was using Sculptris and I…
Metalandy, what do you think of this picture? http://dl.dropbox.com/u/1693140/blender2.jpg I haven't actually got the normal baking to work, nothing happens when I select normal's from the option, but I'm not actually using normals at the moment so haven't looked into further. Anway, the diagram shows that the rays…
@MACHIN3 Thanks man. The Subdivide is exactly what I was looking for. The edge loop slide tool is good, but it's a pity it doesn't allow you to create the new loop where you click your mouse(Max's swiftloop) It always snaps to the middle of the ring. Also, it would be nice to have a MMwheel+Mod key to allow…
@gnoop : I have to agree, I too find the new collections to be a big step back. They "make sense" in theory , but in practice the old system was imho way more elegant... This might help : https://blendermarket.com/products/collection-grid • Unrelated : is there a way to somehow convert Face Set data into something that can…
Yeah, spent a minute searching through the developer forum, and it looks like Brecht - who is Blender's chief architect - might be the guy who made this decision way back in 2018. Looks like our very own @MACHIN3 even made some noise about it at the time, to which Brecht's response referred to subtle conflicting behavior…
Yeah, assigning creasing based on hard edges through scripting would probably be a very trivial thing to do for anyone familiar with Python. I will probably post a design doc about it on BlenderArtists in the future, as some kind soul would probably be more than willing to do it. As a matter of fact, a simple script…