Teutonian Tinkermeister Gregory WIP 12 Detail/Noise pass on a lot of the big elements. Apron, bags, additional folds and dynameshed the shirt and sleeves. Created the folds and threading on the boots. Collapsed the bag on the sides of the backpack out of laziness and polygon count. This guy is pushing 15 million points,…
At the moment I'm working of an WoW Iron Horde inspired vehicle. I try to keep it low poly (liek and actual WoW Ingame model) and only use hand painted textures. So far I finished the modeling and the textures for the rear wheels and the enigne. I'm planing to finish it till the end of this year. You can view more WIP…
Been lurking for a while on this thread, and since the year is coming to a close I figured I would post my own WIP that I hope to have completed by the end of the year or shortly thereafter. Found this Arenanet art test that a few people have tried so I thought I would as well. After this piece I'll be diving into new…
Still working on character head :( trying to achieve my likeness of: https://www.pinterest.com/search/?q=claire+holt Current WIP: If anyone could please share some CC then it would be greatly appreciated :) finding it increasingly difficult to gain a likeness atm :( EDIT: Feel like i've gone back a step.. so i'm going to…
Been busy with my final year projects, we were asked to create an environment based from a movie scene for one, I picked District 9. I think with the time-frame given, I chose something that was far too big to accomplish in time, anyhow here is the work in progress within UDK... until I decide to finish it in more detail…
You guys are killing it atm, great work all round people :D @Hatred, looks awesome man :) - Managed to do some work over the weekend, mainly been focusing on updating my website recently, but did some more work on a GoPro camera I modeled recently and also started building an R34 Skyline GTR Lowpoly, textured bake in…
You guys are absolutly right, thank you very much for the feedback! I made a few updates on the model. This is my first character, so i'm moving on baby steps. Please let me know what you guys think. I just blocked out some of the volumes to see how it all would fit together and made this quick turntable to get some…
Still heavy WIP, colors aren't final. Some are more like placeholders/vague ideas. Some characters I've been working on for some hours... I wanted to explore some vectorestyle... I still have soooo much to learn. Will try out some gradients and cellshading. And I'm still thinking about a better style for the hands... I…
Crosspost WIP 12: A failure with the first texturing "scale" has been fixed. Hopefully that Van Gogh emulation is coming through, though understandably it's mostly on the helmet. The small and medium marks, instead of a WoW approach to it where the blends are more explicitly cleaner. But some stuff still carries over like…
meh this place is amazing as usual... @juju: I didn't watch the show either but still I got who it was so it's not that "bad"... I even like this version more as it goes for an unexpected route! @disting: speechless...that's top notch stuff! keep it up :D not much to show myself but i came back from some holidays to…