Languages and Useful Libraries: A library for those wondering is just a fancy name for some code other people have written that you can use along with your own code to accomplish a specific task, such as making games. ActionScript 3 - link The language of Flash, great for web based indie games and as renderhjs has shown,…
Hey Jason, modeling those creases in will just be tedious but you'll get the hang of it. As with all organic modeling, not much I can really point out to you specifically. Keep referencing your model as much as possible, try and think about where the tension and weight is coming from to cause the various creases. Take a…
Cool beans, we are up to N64, I'm an old Rareware boy from the Golden Eye days so its a number close to my heart :) 1. 24caretgames - opened in the summer of '08. 2. 2D Boy (World of Goo) 3. 2XL Games Phoenix, Arizona USA 2006 4. 343 Studios Kirkland, Washington USA 2009 5. 4A Games Kiev Ukraine 2006 6. ACE Team (Zeno…
Agree with jb and mpea. You really need to slow down man. Are you racing someone to the finish line? Why dont you spend more time on a project rather than rushing it through? Why dont you learn from a project as much as one really should? Just look at the time you spent on it. You started on the 7/24/09. Your first post is…
Well after checking out the specs on the Alienware Area-51m 7700 I'm hooked! I would love to get one so I started checking out ebay, but Im so damn skeptic of spending that kind of money on ebay, let alone those guys who wanna take the transaction outside of ebay. Some got prices so low its got to be a scam. Like $900 for…
@Talon: You're right that method isn't the best, or what I would use personally. I was just too lazy to write a full on tutorial. :poly136: What I would do if I only had Photoshop and the Nvidia filter is: EDIT2: IMPORTANT! Do this whole process in a new document, the conversion back from 16 Bit per channel to 8 Bit per…
The best way to explain what max script offers is to troll around www.scriptspot.com and check out all the stuff people have done over years with MaxScript. After seeing what other people have done with it and how handy their scripts have been I decided to dabble in it myself and see if I could automate some very long…
meant to post this earlier Abhishek, but was working on something to help you and others out on the whole ortho business. for hand-drawn orthos, it's easier than you think, but it still takes time. everything needs to line up, that's the big thing. the way to do that is generally by starting with the front on the left edge…
JKM: since the first shadermodel 1 cards (geforce3...) it was possible to do skinning on the GPU. Basically with higher shader models, it became more efficient to do (can do more bones and more weights). This in fact is done, so what you heard is wrong geometry shaders are mostly good for "generating vertices", which was…
Sage: If you drag down the top header, you get the settings window. Under View & Controls you can set selection to the left mouse button. I'd disagree with you there - the loss of the useless Face mode, the addition of Align Auto, the easification of Merge back in the day, all those smell like the developers using their…