I've been looking at this and since it's scraped, taped and apparently bloodied, it may make more sense to change the wood texture as well. Take a look at those old hammers and use the wood surface as reference.
[ QUOTE ] Demoncage, that shit isn't funny. Catscans are horrid. [/ QUOTE ] They really, really are. 30 minutes of being locked down with nothing but a tiny mirror and the noise of a jack-hammer. I felt so helpless
yeah, i thought about that. I already have COD4 and UT3 and have thought about Hammer but that would require learning the tool chain. Which engine would you say is the easiet to learn?
@lukasz looking great so far! I think your right about thickening things up just a touch. The handle should probably be more like a hatchet or hammer - almost round or diamond shaped in this case.
Spent a couple days hammering out what i learned is called Horizontal Volute Spring System on the later models of shermans. Im happy with the level of detail i havnt quite been able to achieve before :)
Now it looks like this. And I dont like it, need to remake texture for more combined with Dota style, I think. This hammer it's a piece of rock with metal inside,but it looks bad. I'll try to do something with texture
Sooo still hammering this out gotta get water and some post process done, but gotta learn that stuff a little better, I feel like my lighting needs work too... C&C is welcome.
Step 21, it should look like the picture shown. Make sure it is detached with Reset XForm located under the modifier tab with the hammer on it. Select object and press Reset XForm button. Then collapse your modifier stack.
while on job in KSA, thinking of a troll warlord concept ... This is ranged weapon, inspired by construction workers hatchet, soon will follow up with its melee counterpart which will be hammer ... please comment and or contact me if interested in collaboration
Ugh, I'm thinking of changing my champion, and try do a visual update instead. Finding it hard because Jayce's design is so good lol... hammer concepts, need to somehow incorporate that Piltover gear in the middle