Hello! I have been working on this for a bit now, but I forgot to keep it updated here on Polycount. This is my Nightcrawler Marvel Rivals Fanart based on the concept by @ishaliart (Her and my artstation are linked below where you can see the progress there). This version of Nightcrawler is intended to be a Strategist…
When I bring in the surfaces, most of the time they don't line up EXACTLY. I have no clue why a lot of them come in this way. So I get my surfaces correct in Maya, sometimes I rebuild sections/details that need it. Then I bring the files into Lightwave for fine-tuning and rendering. When I get into LW the files are…
Hello everyone, im still trying to figure out these issues that always haunt me in my models, getting this weird artifacts in my low poly meshes (the final character has a normal map that i get out of marmoset toolbag later) this a fish gill where i get weir change of color, i tried triangulating but it wont really help,…
I've only really looked at your vehicles, so I'll concentrate on them. The meshes look like they are off to a good start. But your presentation / finishing on them is letting it down. I would not post the time it has taken you to model them, as you've not spent a lot of time on them and it kind of shows, like you've got a…
Tightly integrated and friendly cross development with Max/Maya! ( opportunities to iterate at the very first stages of dcc content authoring. ) http://area.autodesk.com/blogs/stevenr/project_skyline_at_siggraph Also Visa versa! would be aweome if integration would allow for, custom Maya python solutions Like IK blending…
Hello everyone, I'm starting this thread so I can collect all my random projects in one place and finally get around to finishing them all up! I will be posting more images soon but here are a few shots from of the more recent thumb sculpts and lowpoly models that I've been nibbling on the weekend. I need to finish at…
Fate Industries is in need of your help. Fist of Fate is currently, in need of monetary donations in order to insure a unique and pleasurable gaming experience for you, and in saying that, your help is what we need to make that happen. Donations, small or large are accepted and appreciated immensely. The money raised will…
It started to seem to me that shaders codding is one of this "web things" too. For a while we had shaders done after my and other artists requests and ideas , blender nodes constructs, blending modes , what multiply/add to what and in what order and why. Which way to do proper height blend without blur involvement etc. And…
Work in progress: Attempting to create an OC Character. I mostly just want to make sure that there isn't anything out of proportion. Still wish washy on whether or not I should go a male or female route. I am leaning more towards female. Would love being raked over the coals on how I can improve the shape. The image…