Here is a tutorial on how to makes seamless textures in Zbrush. http://www.zbrush.info/zbrush2_wiki/index.php/Seamsless_Textures_by_FP There is a video tutorial that show how to load up your seamless texture made in photoshop bring it into Zbrush and once there you can used models primitives and other models to create an…
Hey I did the same thing, 'cept I've been playing HL2 for the first time. Freakin' awesome. I really really really want to work on a game like that. Oh and I got an nVidia 5700LE with 256 megs. I don't know much about vid cards but it does a decent job on my sad old pc.
I think I'm going to try making a few more of these things for a game project. The texture is a 1024 map, but it's actually broken into 4 256's so parts can swap out (I have big ambitions for that game project). Some of the texturing suggestions might be because of the default lighting in that render. Check out this…
If I remember correctly, it comes from the Adaptive Undersampling of textures rendered past like a 256 or 512. Try turning that off and see if that fixes it.
-Busyrobot - Thanks!, yes i plan on adding lots of foliage coming from the ceiling, as well as some moss and other things later down the road. -buddikaman - Like KJ posted in his awesome UT3 and Gears thread, i work everything out on a grid system first so that i know it will fit with the level. Most of the time i have a…
Hey hey Sett, that car rocks ! I loved in the tunnels! >_< ;; (Sqeals in joy) The pulling of the 360's and 180's were hella fun! But I did notice something very odd when you get into the city itself. It lags! it felt like a blew the tires and hit gravel. and I accidently drove into one the buildings, couldn't get out ! LOL…
I got a macbook pro for about 1800 refurb'd, never had any issues with it. I just really couldn't get used to the mac tho.. I ended up purchasing a Toshiba Tecra m7 Tablet PC 2 ghz Core 2 Duo , with 2 gig of Ram and a 256 Quadro vid card for 1700 Runs great and can play games too boot. I love it, it was this or a Wacom…
I saw these first GUI images on gamer.nl http://www.xboxarena.nl/images/screenshots/xbox2mainscreen_01.jpg http://www.xboxarena.nl/images/screenshots/xbox2mainscreen_02.jpg http://www.xboxarena.nl/images/screenshots/xbox2mainscreen_03.jpg http://www.xboxarena.nl/images/screenshots/xbox2mainscreen_04.jpg They had also…
Eek! A lot of replies =) , thanks everyone! I've been trying a variety of techniques, it depends on what kind of rocks you want of course. Usually I create a tiling texture by baking out a sculpted mesh or even use crazybump for it, combined with a normal map painted by hand to get better geometry feeling and less…
so I did several searches on google and the best tutorial I came up with was one using CS R2. http://www.3dlinks.com/LinkSender3.cfm?ID=2588 I was really excited until I discovered that they got rid of the IK panel in CS 4 so I can't do the IK blending like the tutorial suggests. I can get feet to anchor perfectly, but I…