Daz, it's funny how you haven't taken any real flak for dissing Harleys... probably 'cause everyone knows they're tractors I wouldn't start on an SV650. I had one for a few years, my favorite bike by far, but I think it's too much power to start on. I started on a scooter - I would personally highly recommend this because…
256x256 textures will fracture PS2 memory, IIRC. The texture size also depends on the bit depth. The optimal size for an 8bit texture for example, is 128x64. This fits into a single page of memory. If you use a 4bit texture, then 128x128 is the optimal size. An 8bit 256x256 texture will use 4 pages of memory, and could…
Umm my mother board is made by American Megatrends Inc. Version 7B3G1P04. Might be kind of a no name, but it's not that bad. Thanks for the advice oXYnary, I might actually buy some Cheap RAM maybe 1-2gb more. My computer is mostly the Gateway GT5676, I bought it right when the Phenom came out so it was an amazing deal. I…
Quadros are not really expensive if you buy Oem products in ebay (i bought a new fx 5500 for less than 400 euro some years ago, brand DELL). For architectural 3d works, in max, are very useful (a need i'd say), but for game art.. errr unless you buy one of the latest quadro.. they are shit. I have one fx3500 and anothet…
I just finished it, and filled the survey! It's really good and gave me 40min of nice smooth gameplay. I played with mouse/keyboard and I had no problems at all with that setup. The only nitpicks I have about the game is the physics and animations are sometimes a little rigid, but overall, the gameplay was great, enjoyed…
http://www.worthplaying.com/article.php?sid=40770&mode=thread&order=0 Some mo' screens. Little bit better quality. And a lot a bit of bad placement for the scenes. Silly marketing. =/////
Here's that thread. http://sourceforge.net/mailarchive/message.php?msg_id=e8fc97ba0805281130l5865efa4g5226f041dfe6bd3a%40mail.gmail.com Might give your coders some ideas too. Oh, mobile, ok so then shells like MoP says.
Final Fantasy XI World Concept [ame]http://www.amazon.com/Final-Fantasy-World-Concept-Japanese/dp/4087793052[/ame] Monster Hunter Illustrations http://www.play-asia.com/paOS-13-71-lz-49-en-70-2m7y.html
Kwakkie- yes it was stuff I made for something I did 3-4 years ago. In the same vein as Quake retexturing, there is a way to do it for n64 emulators. Instead of reading the textures from the game, it loads higher resolution ones instead. That had some of the pieces in there. ~400 total. I feel that the work I did on that…
Okay, here's the new and improved uv mapping tool. It should save a lot of time for you. You don't even have to rotate the view around while you're mapping, it will align the uv gizmo to the average normal of the selected faces automatically. Use the "Gizmo Size" spinner to set the size you want for the gizmo. Then just…