@jStins under setting you can turn off the "Only display the selected material while painting", it's been there since earlier version maybe just different default value. Guys, I'm noticing a weird bug with SP 2017.3.0 whenever I bake with cage that I have no problem with before (even tested with a perfectly baked mesh on…
For a C# beginner course I always reccomend Bob Tabors series on channel9 http://channel9.msdn.com/Series/C-Sharp-Fundamentals-Development-for-Absolute-Beginners If you already know the fundamentals I suggest to take a look at the learning section of the Unity3d Website.
Not my work but I thought this might be interesting to anyone who wants to get techy with Modo. A complete video series on the hows and whys behind creating Modo kits and scripts: http://hellomodo.com/2013/02/muhamed-toromanovic-creating-kits-for-modo-series/
I'm not gonna defend Michael Bay now but isn't the lore of the universe changed with every new series or movie? The cartoon is not like the comics(Splinter is not the same person as Yoshi for instance), the movie changed some things and the newer cartoon series changed Shredder into an alien(!!!!!!).
I've burnt myself out on making sets so I want to focus on making a series of high-quality standalone items, really push myself to focus on the character and design and most importantly the technique. Here's the first in that series (click the image for the Workshop page):
Hello everyone. Posting up a character i made sometime back. He is one of a series of similar styled characters for a game idea i have. This particular character weighs in at 996 tris. if anyone wants to see more, let me know and i'll post up the rest of the series.
Finally got around to finishing this thing! It's Subaru's new car built to compete in the GT300 series. There are a few different versions of the actual car before and during the series, so this is a combination of my favorite parts from each of the few versions.
Maybe if the GT series didnt suck to begin with... No clutch ('driving simulation' my ass), horrid steering controls... about the only thing that was ever going for that series was their music selection... I assume there's gonna be microtransactions for the individual upgrades as well...
I am not proficient in hand painting myself, but this seems like good tutorials to me. Also like anything else, practice a lot! https://gumroad.com/turpedo http://3dmotive.com/series/hand-painted-enviro-texturing.html http://3dmotive.com/series/hand-painted-texturing.html
Growing up playing the original NES Castlevania games, THIS is what I always imagined the Castlevania series should've morphed into. The game looks fantastic, I love the Souls series. The difficulty, intentionally vague story and quirky characters give them a distinctly Japanese feel.