I got some excellent critiques on the face from Jon Troy Nickel during his crit sessions so I went back and totally overhauled the face. I've also spent most of this weekend really digging at the pose. Still have quite a ways to go but thought I'd share my progress with a fun Keyshot render as well :) Alright so
Hey all! Back with the near complete high-poly, went ahead and decimated it and rendered it in Blender's Cycles for a bit of fun. Not totally done with the face hands and hair all the difficult stuff lol :( Gonna be trying out Quixel on him so hopefully all goes well in future, now on to retopo! Cheers!
[ QUOTE ] I guess I'll have to get into the multiplayer component one I finish the campaign. [/ QUOTE ] The main focus of this games seems to be multiplayer anyways, but I got it because it seemed like it could be a worthy replacement for Starcraft (which Warcraft3 wasn't ), judging from the Dawn of War demo, but sadly the…
Thank you everyone for your interest in this project, the role has been filled! ----- Hello, I am seeking to hire an artist to create a 3D model of Earendil's flying ship, Vingilot, from The Lord of the Rings. I would like to print a 3D miniature of the model and gift it to my partner (so this is a non-commercial purpose…
One last update for the night. The barrel front area now has a normal map. A big part of my workflow has been unwrapping the uvs in a way to have seams at the edges of corners which can make some edges look a bit sharp depending on the light direction. The area that stands out the most is the front bottom edge of the piece…
I got through the beta this weekend as Demon Hunter. I've been pretty indifferent towards it up to this point but I have several friends who are insane Blizzard fans that are really excited, so I gave it a shot to see if it'd be something I'd play with them. I never played Diablo or D2 but I've played Torchlight and other…
Long silence due to, things. Anyway, moved off from the glock for the moment to try doing some straight up high-poly modelling on the shotgun we're putting into the game, along with the accessories you'll be able to swap out. Working on the accessories currently, allot of the stocks are just quick mock-ups to see how they…
I'm trying to teach myself how to make realistic fur materials and to be honest I haven't a clue what I'm doing. I'm just a hobbyist :) I'm hoping you folks can give some pointers. There's so many ways you can deal with fur, it's bewildering. Currently I'm just looking at the "skin" material. No alpha planes or concave…
Holy hell, drakino. I didn't even see that on the site when I read through it! Good eyes. I guess I posted this with little into my view of it. E3 is too loud and too big for me, personally. I am much more a fan of smaller gatherings where it is easier to see/meet up with a larger portion of the attendees. All personal…
Two of my close friends were deisgners on it so I tried the demo on psn a few weeks ago, as a racing game it was fun enough, reminded me a little of San Fransico Rush. The lighting was really nice and when I wasn't driving off the side of a cliff the actually driving felt solid, but I just don't generally enjoy racing…