Great work here as usual - ENODMI, she's looking really nice so far, like the subtle details in the bionic hands. Simmo - nice start, hope you make a wip thread for this so we can see more! Here's a quick crosspost shot from my environment thread, worked on my specular pass :)…
Been working on my newest senior portfolio piece, comments and critiques welcome I have 1 week left to wrap this up as well as I can. Thread Here. Also busted out one of my first goes at using Dynamesh for a Zketch, (one of the first zketches I'm happy with), also the first time I retopologized and baked in zbrush.…
Some great works around buut... here are my lonely muntain WIP's from Cryengine '! :D Yay Happy Cryisthmas People ! :D :D :D A General shot: Up and up :D I guess that will be my last take on river shader and base materials. Now I'll have to decorate them with rocks or something :D Dat Cryengine render :D Mountain Close-ups…
Hey thanks for your comment on my scene, that's a sharp observation, I have a few instances where the plant-floor-transition needs softening, still quite a long checklist of things to do *sigh* will set up a thread next weekend with some more pics :) Your library scene looks great! Will search for the thread now to check…
Looking good. I think what sticks out th most though is that the sleaves have less detail than everything else. Maybe you could add some wrinkles. Altough I realise you may be planning to do this as it is a WIP. Great work with the pants. I think you can work on the shirt a bit more though to bring it up to that level.…
Some really nice stuff being posted as usual, especially all the cool characters on the last few pages. Just a crosspost from my WIP thread. Here is a link if you want to see more http://www.polycount.com/forum/showthread.php?t=121955 Original concept by Josh Kao -…
Wow! Stunning work in these last few pages. Paul: Awesome door and beautiful presentation. Rollin: Very nice clothes, but the stitches make them look a bit miniature size. Crossposting from my WIP thread (http://www.polycount.com/forum/showthread.php?t=107190&page=2) Been working on an animated grass shader with…
Heya guys, First post of some WIP on the website. Recently getting back into 3d. Taking my time and learning zbrush as well as max or maya ( leaning towards max right now but we will see) I plan to finish this sculpt and then bring it into one of those programs and retopo it for practice. Still early stages right now and…
Another crosspost from my thread http://www.polycount.com/forum/showthread.php?t=125034 WIP update, sculpted a high poly Soul Reaver and did the low poly. Gonna need to sit down and spend a day or 2 now going through all the diffuse maps :D Thinking of having the Reavers eyes glow along with the runes on the blade, but…
Alright, time to throw myself out there. Been giving this 3D-modelling a shot for almost a year and I am currently working on an application for a school so I thought I must get active on PC! It's not the best stuff ever but hey! You gotta start somewhere :) Here's the first piece, kinda WIP although I do feel I have to…