Hey guys! Awesome thread here! I am not really new to polycount but new to this thread and before that I was mostly an observer of some sort ^^. I made a weapon for faceless void and encountered something strange with the preview in the dota 2 workshop. When I compile the weapon and preview it in the workshop the standard…
This is what happens if I take away the root and its ONLY bone is the head: So I feel like it needs the root right? Beyond that I've manually reset transform and scale in the heirarchy and also applied an XForm modifier and THEN skinned 100% to the head and still it moves around not connected to the face. I feel like I've…
Thanks! now I used the DOTA 2 test to compile the .mdl with the cannonfodder studiocompiler and I can even see the model in the viewer :) I still use a different folder where I decompiled all the models where I can make changes without screwing up anything. Also if I use the Dota 2 test folder it seems I can't get the…
I have to agree with the others here. Using music from other games/movies without permission is risky and not a good habit. Lets not forget that the composers/performers are artists too. Just check out moddb or reddit indiedev sub, there are composers there that want to spread their name and will let you use their music…
Hey guys, long time no see. :) Because there is a new technique how to import models I want to try it. I was so depressed last time when I tried to import it. Thats why I used preview screnshot from P3D on my last item. I think it can looks better with better textures and with preview from the game. If anyone can help me,…
Spud, I haven't worked with bones or .FBX/.SMD files before this, so I'm sort of guessing at this point. I don't have max accessable right now so I'm going off memory. Initially I imported the original windrunner_cape .smd file, which brought in the mesh cape and each of the bones that affect the cape. Then I imported the…
Wow, Dota workshop is Brutal! My stats keep going down (one is at 50/50 right now). Never had it this bad at TF2. Anyone mind giving me a critique on my items. I know they don't compete with a lot of stuff on there but the staff has very little room for large details. The hair, well it's mostly hair but it sticks to his…
Hey guys, been a while (and Uni's starting up so running short on time these days.) Wings don't seem to be doing well, probably going to redo the colors after I can get the right ideas. In other news, my Armor for OD loads properly, so while I make the materials I wanted to pause and ask a question. Most of the biggest…
Hey guys, just to have a little bit more of information, not trying to create a debate about it. I did an item just for fun and to see what happens, right now it has 4 stars but more ratings than other assets I saw that have already 5 stars (I think its beacause someone rated me bad). So my question is, is there any…
Thanks for the kind words, really appreciated, but i think it's a bit weird anyway... The polycount chest came out a week after those sets, and in that week difference there wasn't any promo anyway...plus the thing didn't happen only to my set, but also to all the others in the same group...and i believe the Earthshaker…