Hey MarekDomin, glad to see a fellow youngin on here! I would say that there's a good mix on the forums here, but most people have got some sort of schooling. Personally I'm at a 4 year college for game design and I chose to specialize in animation. Buuuut, don't let the schooling part go to your head, being in school,…
There is no too old. Cg has only been around for what? 30ish years? High level game art has been around for less than 10. Most people are quite unlikely to have more than 10 years experience doing 3d art. Why on earth should age exclude anyone from an industry that revolves around sitting in front of computers? Maybe if…
hey so i've made a ton of progress on uvs... made a few thing on P3d ninja star http://p3d.in/hGBzq throwing knife http://p3d.in/qQEbE anyway, I don't know if I asked this before but how should I be able to tell of my checker pattern looks dense enough? I mean should I try to fit in one or two checkers inside of one FACE…
scaled up the legs some. i wasn't happy with the legs either. i had the angles too severe, they should have been more vertical. you would think that after as many times as i've advised people about proper digitigrade leg anatomy that i would be able to actually model them. sitting at 4274 polies. just the cloak to add then…
It's really hard to put together a laundry list of things. If you're looking to get started try youtube or digitaltutors kind of place to get you going. The best thing to do is just put in the hours. You'll make mistakes, learn workflow tips, and overall just improve. I get that you want to optimize your path. It's just…
One of the things I can see straight away that could use some work is the legs, I can somewhat see you've taken a plantigrade pair of legs and tried to make them into digitigrade legs. I think that bit is something you could work at since the second bend should begin with an ankle. Here's a picture I googled quickly to…
All the data you can pull in through Maproom needs to be attributed by default. The attribution texts are displayed in Maproom for easy copy/paste. For some of the map probivers (Mapbox, bing, DigitalGlobe) you need to make an account yourself with these providers. You can go for the free account, which gets you access to…
4 Finding the valve to be very hard to model, decided to model a cup today. Think I'll go through digitaltutors modeling complex shapes videos to get an idea of how to approach it.