Well deserved banner plug mate, saw this on CGhub's banner today as well! Undoubtably the most awesome character i've seen in a long time, both in art quality+style as well as execution. Envy
Jey, nice stuff. The gif_animation of the fat cop from the spawncomics is great too but my fav is http://bloodpen.net/docillgun/cgi-bin5/doc/index.php?pl=6&ct1=1.
Hey, Its looking good considering everything you've said, you have some smoothing errors near the back and im not sure if thats some at the front aswell. The only thing i would suggest is dont render on black. Hit the 7 or 8 key (one brings up the polycount i can never remember which :S) and just change the background…
Hey all! Since the new year is off to a start, I'm looking to begin culling back some of my older projects and bringing in new art. I'm looking to pick up more freelance jobs this year and transition into a full time gig. Any critiques and advice on what I can add or subtract from my portfolio would be greatly appreciated.…
I did notice that, pior. I actually followed the last tutorial given by jocose (only one I found myself, really XD) and it didn't say anything about them fingers being longer. I made another attempt 5 minutes after posting this, though and I did take into account the finger length and here's how it turned out: @jocose All…
The key comes down to discipline and don't get me wrong, it is hard. I currently work in a non-art job within the games industry, but I'm trying to grow my skills as a 3d artist at the same time. When you already put in 8-9 hours at work (or more some days), and when you are juggling other life commitments such as your…
Eh? Highest FPS rendering? It doesn't matter if you use a photosource or a hand made texture, its still the same. The fake AO is wrong, but it depends on the engine and lighting that's used. Ass for tessellation, its EXACTLY where it should be used, on walls such as these. That's because you're more likely to see edges on…