By the way, I'm not using any custom shaders. I haven't made any customizations on the Unity 3D Core (Built-in renderer) template. I simply placed the models in the scene and assigned materials. I also exported from Substance Painter using the metallicsmoothness presets and applied them to my other models using that…
Hey everyone, I'm new to the forum. I'm looking to do detailed car models. I'd like model the exterior, interior, suspension, and under hood components. What do you guys recommend for finding blueprints? I know you can find orthagraphic blueprints of the exterior, do you guys model the other components by eye? Thanks guys.