Just got pointed to this thing today and I'm doing the final stretch of my program in music and sound design, so I'm doing both a course in sound design (mainly for film) as well as my thesis at the same time. We'll see how this goes. I have just one question to the moderator of this contest. I'm in Sweden and I can't find…
Thanks @Fabi_G - all that I think would make sense if the project was set to OpenGL, but I already have the Unity project set to DirectX. Why am I still having to flip the green channel?
(don't click this if you have a headache) http://blogs.discovermagazine.com/badastronomy/2009/06/24/the-blue-and-the-green/ The green and "blue" are actually the same color, check it in photoshop if your not convinced.