I'm not sure if this should be posted here, so pls lmk and I will repost if needed. I've been working on this project, a colt 1903 pocket hammerless on and off for a while. I got so into it that I modeled all the internal parts. Everything is there. I then animated the cocking and firing of the gun and all the parts moved…
Looking at it now with fresher eyes, I would say you are absolutely right with the light in the top left. I'll keep that in mind for my next projects. As for the brightly lit areas, I was using the concept I had as reference, but I felt that the contrast between the 'cold/dark' areas of the room and the brightly lit lamp…
having a cold should help I haven't had a fag for 2 days. I'll be back on them once this cold has passed no doubt. previously I gave up by smoking a lot of cheap tabs, about 200 infact, made myself sick from forced chain smoking and couldn't face another ciggy ever again. That lasted about 2 years, and I can say it worked…
It started to seem to me that shaders codding is one of this "web things" too. For a while we had shaders done after my and other artists requests and ideas , blender nodes constructs, blending modes , what multiply/add to what and in what order and why. Which way to do proper height blend without blur involvement etc. And…
im calling this one done! ill probably work abit more on the presentation but i think oits time to work on something else! c$c are welcome! :) and turntable comming soon! Uploaded with ImageShack.us
Thanks for the heads up, Boolean! Really impressed with this model, and has made me start looking for something similarly cool and detailed to build myself. Thanks, also, for the link to Martin Bower's site. Cheers!
I've been here for a rand total of two days: -My dad has rallied my uncle older cousin Stan, and some random guests t convince me I'm wasting my 20's making games. -My mom haasses me about different things on an hourly basis. -My lil cousin Gus has no bals, its a wonder he's made it to 18, I'm getting sick of him. -My lil…