did this happen after you installed chuggnut's tools or after already a while. You could check if under customization and under UVWunwrap things controls are still present or already gone. becuase maybe then you could hit the reset to defaults to reset to the default keyboard layout that comes with max- or one that you…
I had a strange issue where CS3 would crash when open/create a second picture. The issue was having a network printer as the default printer in windows. I just set the "Microsoft XPS Document Writer" as default and that solved it. Oh, this issue occurred on all other machine at the office as well, so it wasn't an odd…
HI, Someone knows how to use custom grunge map in substance painter? I mean when I import a custom grunge map in to painter, I'm not getting the same settings like default grunge maps to change balance and contrast. Use a level is not an option since it affecting all the layers down.
Yep they switched ON Gamma/LUT by default in 2012 and it jacked up a lot of people. I forget about it because there is a work around to force it to default to off. With Gamma/LUT turned off save a blank scene as "maxstart.max" to the /3dsmax/scenes/ folder. That way it will load up each time max starts or you "reset".
You can definitely find your own bloodline if you want to: "The default setup of a new game of MASSIVE CHALICE will pull randomly from the default bloodline pool but there will be an option to select the exact bloodlines with which you start the game. That way you can battle alongside the Schafer and Muir houses!" - from…
Because the metal gear solid demographic goes beyond the adolescent male, the problem is when one as default will assume that females will be that tiny unaccountable extra. That works the first and second time, but we're beyond counting now, it's pretty much a per-game default. But again, these are the reasons the…
I have a question regarding normal maps and the "Smoothing Angle" setting.In Modo the default is 40 and Max I believe is 35. To bake normal maps, whats the best practice for this value, leave at default, change to 180 or another value depending on the object? Edit: Nevermind, found out that 180 seems the way to go.
GTX 1070 driver 368.69, Modo 901sp3, Win7 64 without Aero. There's a bit of stutter sometimes at the start of the camera transformation in the advanced viewport with just a default sphere but otherwise nothing noticeable. Default shading is 100% fine for me perf-wise. Modo does have some odd performance characteristics…
Edge padding requires two things... An Alpha Render Output (there should be one in the scene by default). This is what it keys the border expansion off. And the padding to be upped (defaults to 3 pixels) - that's in System > Preferences > Rendering / Final Rendering > Bake UV Border Size... you can set it to something like…
Oh yeah, use cage should definately NOT be checked by default, because its something you have to do extra work to even use. Which means its really bad to have it as default behaivor. Really all its doing is making sure its broke whenever a new user trys to use it! =)