Thanks DWalker for the input, o man your right my character does look like something from the Asterix comic which is awesome since i loved reading those story in my childhood. About the armor I actually made three character two of them have that type of armor and for the purpose of practicing low polying, texturing,…
not bad- i need to do an armor piece.- couple o crits if you don't mind. -polygon distrubution seems random and could be used more effectively for a game res assett. -some proportions seem a bit off- length of the arms seems a bit short- feet are not shaped like feet. neck seems very long almost defeating the purpose of…
I agree with garriola, the armor itself looks very soft to me, theres nothing hard about it. also, it kind of looks like you can see some of the brush strokes in the model itself. I would also think about making the armor pieces look more seperated, right now they look like they are all sewn together in sense. i would also…
Bump! Please give me some feedback on the piece, I need it for my assignment for precious bonus marks! :) Personally if I was being critical to myself I'd say that while it has improved a lot since the start there's still things that don't make much sense.. Perhaps the mesh is too colorful and makes him look like a big…
Base model of our Minotaur body shape is imported into zbrush (Zbrush is my chosen modeling software but you can use whatever you're comfortable with for your development)I use zbrush to modify the body shape further particularly around the feet to convert them into a hoof shape. It's important you don't change the actual…
pior - thanks.. I'll play around with it and sneack in some color into the chestplate and back armor. It's been suggested to me that I do some engravings on the back armor as well, so its not as plan... so I'll be doing that too. Dave - wow, the king has replied to my thread and likes my work.. thank you Now, when you talk…
Forgot to post yesterday's work. MAR 03: Started first detail pass. No idea what I'm doing, so everything is being done with clay tubes brush and a little of the form brush, atm. Very tough, seems like it's a constant game of sculpt > smooth > sculpt > smooth until some of the forms come out. Today's progress: Trying to…
i love how you're getting better rooster the paint in the torso armor is magnificent, i feel the boots could use some of it too, i lose interest with the bottom area. keep pushing your abstract shapes, even on that "insignificant feet" area. be fair all around one way to think about it would be by looking at How Much you…
[ QUOTE ] This is a quick werewolf I've been working on since last night. I'm working on this for a mod I hope I can get in on this quarter. I'm having trouble with his left arm (our right); I had it in another pose and this proved better, though I think I'm having trouble with keeping the fingers the same size as the…
Creating a futuristic ninja. Starting with the under armor from a rough blockout, there will be some heavier armor pieces layered ontop, as well as a cowl / helmet. Hoping to create an energy katana.